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About d6: Dread Dice
Description
d6: Dread Dice is an atmospheric puzzle game in which you, as a d6 dice, find yourself in a mysterious facility and have to sove puzzles, uncover the mystery and avoid "them" - the other dice.
Explanation / Devlog
This game was made for the Mini Jam 83: Dread on itch.io.
This is currently the result of ~4 days of work (I joined late when there was 1 1/2 days left for the game jam) with very little sleep.
This is my first game made in Godot after playing around in Godot for 3 days prior to this.
Haven't made a game in a long time and with Godot I had way too much to learn.
I got very hung up on many small problems and details. My time management was not good.
In the end I barely managed to finish half of the first level, though I got some (for me) tough to code mechanics done and a lot of visual work.
Probably focused too much on the visuals, but as I wanted to make something atmospheric, I kept getting hung up on details while the overall game suffered.
The textures are still terrible, but with some effects and lighting I think I at least covered it up a bit.
I plan to finish this game up a bit more in the future - but I really had to get something done now and need to get some Rest.
Credits
Game made by FGRaptor using Godotsfx made in sfxrFont Matchup Pro by Eeve SomepxMusic by yd
All assets are either made by me (FGRaptor) or available under their license.Game availabilityYou can play it in your browser or download it. I only tested Windows myself as I don't have other systems, but I also provided Mac and Linux.
d6: Dread Dice is an atmospheric puzzle game in which you, as a d6 dice, find yourself in a mysterious facility and have to sove puzzles, uncover the mystery and avoid "them" - the other dice.
Explanation / Devlog
This game was made for the Mini Jam 83: Dread on itch.io.
This is currently the result of ~4 days of work (I joined late when there was 1 1/2 days left for the game jam) with very little sleep.
This is my first game made in Godot after playing around in Godot for 3 days prior to this.
Haven't made a game in a long time and with Godot I had way too much to learn.
I got very hung up on many small problems and details. My time management was not good.
In the end I barely managed to finish half of the first level, though I got some (for me) tough to code mechanics done and a lot of visual work.
Probably focused too much on the visuals, but as I wanted to make something atmospheric, I kept getting hung up on details while the overall game suffered.
The textures are still terrible, but with some effects and lighting I think I at least covered it up a bit.
I plan to finish this game up a bit more in the future - but I really had to get something done now and need to get some Rest.
Credits
Game made by FGRaptor using Godotsfx made in sfxrFont Matchup Pro by Eeve SomepxMusic by yd
All assets are either made by me (FGRaptor) or available under their license.Game availabilityYou can play it in your browser or download it. I only tested Windows myself as I don't have other systems, but I also provided Mac and Linux.
Information
Seller
FGRaptor
Version
v1.5.2
Released
Jul 01, 2021