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About Kernel Panic (itch)
Kernel Panic is a real time strategy game prototype made during Linux Game Jam 2019. Made with Godot, first time use and fell in love :)
In this game you have to defend your computer system against malicious packets coming from your network interface. Game is currently at prototype stage. Lots of content couldn't be made.
Resource collection: You can spawn resource collection
building (malloc) by clicking on main building and placing the building.
After you spawn this building you need to assign a unit (memcpy) by
selecting one and right clicking on the malloc building.
Warning: game lacks proper path finding, so try to play with units in a way to not make them stuck :)
You can move camera around with W A S D keys or going edge of the screen. You can also combine both for faster navigation.
You can multi select units by drag and drop or single click to choose only one unit.
You can click on ground do deselect units.
Game score determined by how long you survive with most kills. It starts slow but they come very quickly. So you need high APM to survive :)
Tools used;
* Godot 3.1
* Blender 3.8
* GIMP
* Krita
Copyright 2019 codetorex
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# Attributions
* 3D Models
* Pinguinos
* CC-BY
* Source: https://www.blendswap.com/blends/view/12719
* Author: Edg422
* https://opengameart.org/content/low-poly-vegetation-pack
* CC0
* Author: MrCraft Animation
* Images
* https://fontawesome.com/icons/file-image
* https://fontawesome.com/icons/memory
* https://fontawesome.com/icons/tint
* https://fontawesome.com/icons/hourglass
* https://fontawesome.com/icons/skull-crossbones
* Creative Commons Attribution 4.0 International
* No changes were made
* https://fontawesome.com/license
* Terrain tile pack
* https://opengameart.org/content/lpc-terrain-repack
* CC-BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/
* No changes were made
* Music
* Dream Machine - Radiant
* Dream Machine - Warm Memory
* CC BY-ND 3.0
* Music by
Dream Machine
from
Fugue
* Stage Engine - 120
* CC BY-ND 3.0
* Music by
Stage Engine
from
Fugue
* Mxe Prizmo - Abiogenesis
* CC BY-ND 3.0
* Music by
Mxe Prizmo
from
Fugue
* Sound
* 50 CC0 Sci-Fi SFX
* https://opengameart.org/content/50-cc0-sci-fi-sfx
* Author: rubberduck (https://opengameart.org/users/rubberduck)
* CC0
* Fonts
* Copyright 2018 The ZCOOL QingKe HuangYou Project Authors (https://www.github.com/googlefonts/zcool-qingke-huangyou)
* Copyright 2016 The Saira Project Authors (omnibus.type@gmail.com), with reserved font name "Saira".
* This Font Software is licensed under the SIL Open Font License, Version 1.1. This
license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
Note the tile map is based on the LCP contest with unknown combinations, downloaded from https://opengameart.org/content/lpc-terrain-repack , no changes were made, additional license information here:
LPC participants:
----------------
Casper Nilsson
email: casper.nilsson@gmail.com
Freenode: CasperN
OpenGameArt.org: C.Nilsson
- LPC C.Nilsson (2D art)
Daniel Eddeland
- Tilesets of plants, props, food and environments, suitable for farming / fishing sims and other games.
- Includes wheat, grass, sand tilesets, fence tilesets and plants such as corn and tomato.
Johann CHARLOT
Homepage http://poufpoufproduction.fr
Email johannc@poufpoufproduction.fr
- Shoot'em up graphic kit
Skyler Robert Colladay
- FeralFantom's Entry (2D art)
BASE assets:
------------
Lanea Zimmerman (AKA Sharm)
---------------------------
- barrel.png
- brackish.png
- buckets.png
- bridges.png
- cabinets.png
- cement.png
- cementstair.png
- chests.png
- country.png
- cup.png
- dirt2.png
- dirt.png
- dungeon.png
- grassalt.png
- grass.png
- holek.png
- holemid.png
- hole.png
- house.png
- inside.png
- kitchen.png
- lava.png
- lavarock.png
- mountains.png
- rock.png
- shadow.png
- signs.png
- stairs.png
- treetop.png
- trunk.png
- waterfall.png
- watergrass.png
- water.png
- princess.png and princess.xcf
Stephen Challener (AKA Redshrike)
---------------------------------
- female_walkcycle.png
- female_hurt.png
- female_slash.png
- female_spellcast.png
- male_walkcycle.png
- male_hurt.png
- male_slash.png
- male_spellcast.png
- male_pants.png
- male_hurt_pants.png
- male_fall_down_pants.png
- male_slash_pants.png
Charles Sanchez (AKA CharlesGabriel)
------------------------------------
- bat.png
- bee.png
- big_worm.png
- eyeball.png
- ghost.png
- man_eater_flower.png
- pumpking.png
- slime.png
- small_worm.png
- snake.png
Manuel Riecke (AKA MrBeast)
---------------------------
- hairfemale.png and hairfemale.xcf
- hairmale.png and hairmale.xcf
- soldier.png
- soldier_altcolor.png
Daniel Armstrong (AKA HughSpectrum)
-----------------------------------
Castle work:
- castlewalls.png
- castlefloors.png
- castle_outside.png
- castlefloors_outside.png
- castle_lightsources.png
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
In this game you have to defend your computer system against malicious packets coming from your network interface. Game is currently at prototype stage. Lots of content couldn't be made.
Resource collection: You can spawn resource collection
building (malloc) by clicking on main building and placing the building.
After you spawn this building you need to assign a unit (memcpy) by
selecting one and right clicking on the malloc building.
Warning: game lacks proper path finding, so try to play with units in a way to not make them stuck :)
You can move camera around with W A S D keys or going edge of the screen. You can also combine both for faster navigation.
You can multi select units by drag and drop or single click to choose only one unit.
You can click on ground do deselect units.
Game score determined by how long you survive with most kills. It starts slow but they come very quickly. So you need high APM to survive :)
Tools used;
* Godot 3.1
* Blender 3.8
* GIMP
* Krita
Copyright 2019 codetorex
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# Attributions
* 3D Models
* Pinguinos
* CC-BY
* Source: https://www.blendswap.com/blends/view/12719
* Author: Edg422
* https://opengameart.org/content/low-poly-vegetation-pack
* CC0
* Author: MrCraft Animation
* Images
* https://fontawesome.com/icons/file-image
* https://fontawesome.com/icons/memory
* https://fontawesome.com/icons/tint
* https://fontawesome.com/icons/hourglass
* https://fontawesome.com/icons/skull-crossbones
* Creative Commons Attribution 4.0 International
* No changes were made
* https://fontawesome.com/license
* Terrain tile pack
* https://opengameart.org/content/lpc-terrain-repack
* CC-BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/
* No changes were made
* Music
* Dream Machine - Radiant
* Dream Machine - Warm Memory
* CC BY-ND 3.0
* Music by
Dream Machine
from
Fugue
* Stage Engine - 120
* CC BY-ND 3.0
* Music by
Stage Engine
from
Fugue
* Mxe Prizmo - Abiogenesis
* CC BY-ND 3.0
* Music by
Mxe Prizmo
from
Fugue
* Sound
* 50 CC0 Sci-Fi SFX
* https://opengameart.org/content/50-cc0-sci-fi-sfx
* Author: rubberduck (https://opengameart.org/users/rubberduck)
* CC0
* Fonts
* Copyright 2018 The ZCOOL QingKe HuangYou Project Authors (https://www.github.com/googlefonts/zcool-qingke-huangyou)
* Copyright 2016 The Saira Project Authors (omnibus.type@gmail.com), with reserved font name "Saira".
* This Font Software is licensed under the SIL Open Font License, Version 1.1. This
license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
Note the tile map is based on the LCP contest with unknown combinations, downloaded from https://opengameart.org/content/lpc-terrain-repack , no changes were made, additional license information here:
LPC participants:
----------------
Casper Nilsson
email: casper.nilsson@gmail.com
Freenode: CasperN
OpenGameArt.org: C.Nilsson
- LPC C.Nilsson (2D art)
Daniel Eddeland
- Tilesets of plants, props, food and environments, suitable for farming / fishing sims and other games.
- Includes wheat, grass, sand tilesets, fence tilesets and plants such as corn and tomato.
Johann CHARLOT
Homepage http://poufpoufproduction.fr
Email johannc@poufpoufproduction.fr
- Shoot'em up graphic kit
Skyler Robert Colladay
- FeralFantom's Entry (2D art)
BASE assets:
------------
Lanea Zimmerman (AKA Sharm)
---------------------------
- barrel.png
- brackish.png
- buckets.png
- bridges.png
- cabinets.png
- cement.png
- cementstair.png
- chests.png
- country.png
- cup.png
- dirt2.png
- dirt.png
- dungeon.png
- grassalt.png
- grass.png
- holek.png
- holemid.png
- hole.png
- house.png
- inside.png
- kitchen.png
- lava.png
- lavarock.png
- mountains.png
- rock.png
- shadow.png
- signs.png
- stairs.png
- treetop.png
- trunk.png
- waterfall.png
- watergrass.png
- water.png
- princess.png and princess.xcf
Stephen Challener (AKA Redshrike)
---------------------------------
- female_walkcycle.png
- female_hurt.png
- female_slash.png
- female_spellcast.png
- male_walkcycle.png
- male_hurt.png
- male_slash.png
- male_spellcast.png
- male_pants.png
- male_hurt_pants.png
- male_fall_down_pants.png
- male_slash_pants.png
Charles Sanchez (AKA CharlesGabriel)
------------------------------------
- bat.png
- bee.png
- big_worm.png
- eyeball.png
- ghost.png
- man_eater_flower.png
- pumpking.png
- slime.png
- small_worm.png
- snake.png
Manuel Riecke (AKA MrBeast)
---------------------------
- hairfemale.png and hairfemale.xcf
- hairmale.png and hairmale.xcf
- soldier.png
- soldier_altcolor.png
Daniel Armstrong (AKA HughSpectrum)
-----------------------------------
Castle work:
- castlewalls.png
- castlefloors.png
- castle_outside.png
- castlefloors_outside.png
- castle_lightsources.png
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Information
Seller
codetorex
Version
3.0.1
Released
Apr 20, 2019