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About Kin (itch)
Kin is a 2D open-world, action-adventure role-playing game where players explore a fictional New World as an order of European monks. Players can befriend the natives, discover terrible and primordial secrets, collect resources for the order, build structures, craft runes to augment their blade, and slay ancient gods. Time is ticking and if it should run out before the player defeats the pantheon, everything will be for naught! CREDITSZach Danz - Director
Jackson Ekis - Director
~Fall 2016~Artificial IntelligenceTrad Groover - Lead
Jack Herd - Senior Programmer
Kenneth Chen - Senior Programmer
Mac Sochor - Programmer
Rashid Lasker - Programmer
Joshua Roy - Programmer
Julian McClinton - ProgrammerSystemsReid Bixler - Lead
Laura Maimon - Senior Programmer
Katharine Xie - Programmer
Lauren Phan - Programmer
Skylar Spears - Programmer
Paul Lee - Programmer
Arpit Rupakhetee - ProgrammerUser InterfaceRyan McCamper - Senior Programmer
Jared Capelle - ProgrammerArtJulian McClinton - Lead
Lillian Herrell - Character Artist
Kayla Schroff - Environment Artist
Jennifer Wu - Artist
William Wong - ArtistMusic & SoundBrian Burke - Lead
Christian Lastova - Senior Audio Designer
Fred Zhao - Audio DesignerDesignRobert Anton - Lead
Brandon Bright - Senior Designer
William Wong - Designer
Thaqeb Chowdhury - Designer
Charles "Chuck" Crum - Writer
Mike Doeren - Writer
~Spring 2017~
ProgrammingLaura Maimon - Lead
Jared Capelle - Lead
Trad Groover - Senior Programmer
Rashid Lasker - Senior Programmer
Kenneth Chen - Senior Programmer
Julian McClinton - Senior Programmer
Christian Lastova - Programmer
Hasan Khan - Programmer
Andrew Walsh - Programmer
Noah Kim - Programmer
Dillon Cook - Programmer
Katharine Xie - Programmer
Corey Chen - Programmer
Abey Koolipurackal - ProgrammerDesignRobert Anton - Lead
William Wong - Senior Designer
Brandon Bright - Senior Designer
Skylar Spears - Senior Designer
Thaqeb Chowdhury - Senior Designer
Mike Doeren - DesignerAestheticsJulian McClinton - Lead Aesthetics and Artist
Brian Burke - Composer
William Wong - Senior Artist
Lillian Herrell - Artist
Kayla McCampbell - ArtistCONROLSMouse and KeyboardWASD / Arrows = MovementSpace = Attack/Select MenuE = Interact/Talk/Select Level UpR = Roll/Close MenuY = Drink PotionESC = PauseXBOX 360 ControllerArrow/Left Stick = MovementA = Attack/Select MenuX = Interact/Talk/Select Level UpB = Roll/Close MenuY = Drink PotionStart/Middle = Pause
Jackson Ekis - Director
~Fall 2016~Artificial IntelligenceTrad Groover - Lead
Jack Herd - Senior Programmer
Kenneth Chen - Senior Programmer
Mac Sochor - Programmer
Rashid Lasker - Programmer
Joshua Roy - Programmer
Julian McClinton - ProgrammerSystemsReid Bixler - Lead
Laura Maimon - Senior Programmer
Katharine Xie - Programmer
Lauren Phan - Programmer
Skylar Spears - Programmer
Paul Lee - Programmer
Arpit Rupakhetee - ProgrammerUser InterfaceRyan McCamper - Senior Programmer
Jared Capelle - ProgrammerArtJulian McClinton - Lead
Lillian Herrell - Character Artist
Kayla Schroff - Environment Artist
Jennifer Wu - Artist
William Wong - ArtistMusic & SoundBrian Burke - Lead
Christian Lastova - Senior Audio Designer
Fred Zhao - Audio DesignerDesignRobert Anton - Lead
Brandon Bright - Senior Designer
William Wong - Designer
Thaqeb Chowdhury - Designer
Charles "Chuck" Crum - Writer
Mike Doeren - Writer
~Spring 2017~
ProgrammingLaura Maimon - Lead
Jared Capelle - Lead
Trad Groover - Senior Programmer
Rashid Lasker - Senior Programmer
Kenneth Chen - Senior Programmer
Julian McClinton - Senior Programmer
Christian Lastova - Programmer
Hasan Khan - Programmer
Andrew Walsh - Programmer
Noah Kim - Programmer
Dillon Cook - Programmer
Katharine Xie - Programmer
Corey Chen - Programmer
Abey Koolipurackal - ProgrammerDesignRobert Anton - Lead
William Wong - Senior Designer
Brandon Bright - Senior Designer
Skylar Spears - Senior Designer
Thaqeb Chowdhury - Senior Designer
Mike Doeren - DesignerAestheticsJulian McClinton - Lead Aesthetics and Artist
Brian Burke - Composer
William Wong - Senior Artist
Lillian Herrell - Artist
Kayla McCampbell - ArtistCONROLSMouse and KeyboardWASD / Arrows = MovementSpace = Attack/Select MenuE = Interact/Talk/Select Level UpR = Roll/Close MenuY = Drink PotionESC = PauseXBOX 360 ControllerArrow/Left Stick = MovementA = Attack/Select MenuX = Interact/Talk/Select Level UpB = Roll/Close MenuY = Drink PotionStart/Middle = Pause
Information
Seller
Zachary Danz
Version
1.0
Released
Dec 21, 2016