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About Sans-issue
A dystopian puzzle game. / Un jeu d'énigmes dans une société dystopique.
Change language on the title screen (French/English).
Duration = 15~20 minutes.
Made with Godot ! Source code is here : https://framagit.org/__pikario__/sans-issue.
I got the idea for this game while playing Portal 2 all over again. I wanted to try to transpose this idea of "one room = one puzzle" into 2D, and I wanted each one to fit entirely in the screen without going beyond.
3 years have passed, and I've been slowly working on this game, it's now finished. I hope you will find some time to play it :)
/
J'ai eu l'idée de ce jeu en rejouant une fois de plus à Portal 2. Je voulais essayer de transposer en 2D cette idée de "une salle = une énigme", et je voulais que chacune tienne entièrement dans l'écran sans dépasser.
3 ans sont passés, et j'ai tranquillement travaillé sur ce jeu, il est maintenant fini. J'espère que vous trouverez un peu de temps pour y jouer :)
Change language on the title screen (French/English).
Duration = 15~20 minutes.
Made with Godot ! Source code is here : https://framagit.org/__pikario__/sans-issue.
I got the idea for this game while playing Portal 2 all over again. I wanted to try to transpose this idea of "one room = one puzzle" into 2D, and I wanted each one to fit entirely in the screen without going beyond.
3 years have passed, and I've been slowly working on this game, it's now finished. I hope you will find some time to play it :)
/
J'ai eu l'idée de ce jeu en rejouant une fois de plus à Portal 2. Je voulais essayer de transposer en 2D cette idée de "une salle = une énigme", et je voulais que chacune tienne entièrement dans l'écran sans dépasser.
3 ans sont passés, et j'ai tranquillement travaillé sur ce jeu, il est maintenant fini. J'espère que vous trouverez un peu de temps pour y jouer :)
Information
Seller
Pikario
Version
1.1
Released
Feb 25, 2022